offense.......................53.27431% weatherless...................44.59357% sun...........................42.36188% rain..........................23.84364% balance.......................21.53403% hyperoffense..................20.69946% multiweather..................14.55362% sunoffense.................... 6.82377% sand.......................... 3.54743% semistall..................... 2.85561% monotype...................... 2.63992% rainoffense................... 1.86167% stall......................... 1.63658% batonpass..................... 1.57131% dragmag....................... 1.30977% voltturn...................... 0.53582% sunstall...................... 0.52515% hail.......................... 0.45320% sandoffense................... 0.33365% monobug....................... 0.30707% monowater..................... 0.29465% choice........................ 0.26345% monopsychic................... 0.25390% monodragon.................... 0.25374% monoflying.................... 0.23209% mononormal.................... 0.22970% monorock...................... 0.19675% monosteel..................... 0.19166% monodark...................... 0.18975% monofire...................... 0.16364% monoghost..................... 0.15298% monofighting.................. 0.14804% sandstall..................... 0.11207% monofairy..................... 0.10952% rainstall..................... 0.10840% trickroom..................... 0.08914% monograss..................... 0.06909% monoelectric.................. 0.06797% trapper....................... 0.06129% monopoison.................... 0.05587% monoground.................... 0.05062% tricksun...................... 0.04680% monoice....................... 0.04378% tailwind...................... 0.02865% trickrain..................... 0.02467% gravity....................... 0.02308% hailoffense................... 0.01258% allweather.................... 0.00446% trickhail..................... 0.00111% tricksand..................... 0.00111% hailstall..................... 0.00048% fear.......................... 0.00016% Stalliness (mean: -0.395) |# -2.0|## |#### -1.5|########## |################# -1.0|###################### |############################# -0.5|############################## |############################# 0.0|###################### |################ +0.5|########### |####### +1.0|##### |### +1.5|# |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%