sun...........................83.95750% offense.......................42.60597% hyperoffense..................24.69873% balance.......................23.09842% sunoffense....................20.00346% rain..........................19.49111% multiweather..................16.73370% weatherless...................10.85051% stall......................... 4.87376% semistall..................... 4.72312% sand.......................... 2.57266% dragmag....................... 2.21936% sunstall...................... 2.18258% rainoffense................... 0.81696% sandstall..................... 0.32369% batonpass..................... 0.27088% rainstall..................... 0.22144% trickroom..................... 0.17478% tricksun...................... 0.15954% trickrain..................... 0.14997% monotype...................... 0.11948% voltturn...................... 0.06527% sandoffense................... 0.04560% hail.......................... 0.01861% monowater..................... 0.01698% mononormal.................... 0.01573% monosteel..................... 0.01560% allweather.................... 0.01249% monobug....................... 0.01231% monodragon.................... 0.01146% choice........................ 0.01141% monoflying.................... 0.01124% monoghost..................... 0.00708% monofire...................... 0.00551% monopsychic................... 0.00486% monorock...................... 0.00443% trapper....................... 0.00426% monodark...................... 0.00379% tailwind...................... 0.00370% monofairy..................... 0.00326% monofighting.................. 0.00270% gravity....................... 0.00196% monoelectric.................. 0.00175% monoice....................... 0.00173% monograss..................... 0.00144% monopoison.................... 0.00129% monoground.................... 0.00094% hailoffense................... 0.00015% trickhail..................... 0.00014% tricksand..................... 0.00004% fear.......................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.289) | -2.0|# |###### -1.5|############### |####################### -1.0|######################## |############################## -0.5|###################### |######################### 0.0|################## |################ +0.5|############ |########### +1.0|######## |###### +1.5|## |## +2.0|## |### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.44%