weatherless...................96.08672% offense.......................43.98938% balance.......................36.92273% hyperoffense..................12.02213% voltturn...................... 5.63602% semistall..................... 4.98489% stall......................... 2.08087% rain.......................... 1.85719% hail.......................... 1.32704% monotype...................... 1.12430% trickroom..................... 0.65639% sun........................... 0.64491% choice........................ 0.47565% rainoffense................... 0.25312% monowater..................... 0.18448% monopoison.................... 0.13466% monobug....................... 0.12095% sunoffense.................... 0.12095% trickhail..................... 0.11819% sand.......................... 0.11736% mononormal.................... 0.10352% monorock...................... 0.09618% monodark...................... 0.09549% dragmag....................... 0.09438% monofighting.................. 0.08317% hailoffense................... 0.08234% monoice....................... 0.06158% tailwind...................... 0.05245% monoflying.................... 0.05024% monodragon.................... 0.04761% monoghost..................... 0.04470% monoelectric.................. 0.03833% multiweather.................. 0.03308% monograss..................... 0.03211% monoground.................... 0.03211% monofire...................... 0.02975% monosteel..................... 0.02892% monopsychic................... 0.02643% rainstall..................... 0.01937% monofairy..................... 0.01730% sandstall..................... 0.00595% gravity....................... 0.00484% hailstall..................... 0.00457% sandoffense................... 0.00291% tricksun...................... 0.00180% trapper....................... 0.00125% sunstall...................... 0.00097% tricksand..................... 0.00055% trickrain..................... 0.00042% Stalliness (mean: -0.105) -2.0|### |## -1.5|##### |######### -1.0|############# |################## -0.5|####################### |############################ 0.0|############################## |######################### +0.5|#################### |############# +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%