monosteel.....................100.00000% monotype......................100.00000% weatherless...................99.97432% hyperoffense..................34.21849% balance.......................32.82463% offense.......................31.67393% choice........................ 1.35934% semistall..................... 0.84086% stall......................... 0.44209% voltturn...................... 0.13480% sand.......................... 0.02567% trickroom..................... 0.00022% monoghost..................... 0.00001% monorock...................... 0.00000% rain.......................... 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% monobug....................... 0.00000% gravity....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.403) |############################## -1.0|#################### |#### -0.5|####### |############ 0.0|######## |################ +0.5|#### |############# +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.85%