weatherless...................73.06364% offense.......................52.10882% balance.......................24.77046% hyperoffense..................17.99603% sun...........................16.99531% rain..........................10.94688% monotype...................... 9.82047% multiweather.................. 6.54953% sand.......................... 4.82007% batonpass..................... 4.09364% semistall..................... 3.21612% mononormal.................... 2.18035% sunoffense.................... 1.96389% stall......................... 1.90856% monoflying.................... 1.12798% choice........................ 1.03261% voltturn...................... 0.97149% monopsychic................... 0.88552% hail.......................... 0.87438% monowater..................... 0.82733% monodark...................... 0.76119% monobug....................... 0.72918% rainoffense................... 0.67760% monosteel..................... 0.65235% monofairy..................... 0.64780% dragmag....................... 0.63762% monodragon.................... 0.59951% monorock...................... 0.53591% monofire...................... 0.53533% monoghost..................... 0.53020% monoelectric.................. 0.43913% sandoffense................... 0.43268% swagplay...................... 0.41084% monofighting.................. 0.37087% monograss..................... 0.36455% monopoison.................... 0.28286% monoground.................... 0.24565% monoice....................... 0.22974% trapper....................... 0.22200% sunstall...................... 0.13806% trickroom..................... 0.10461% sandstall..................... 0.06798% tailwind...................... 0.05927% rainstall..................... 0.04999% hailoffense................... 0.04012% hailstall..................... 0.01001% trickhail..................... 0.00566% gravity....................... 0.00443% allweather.................... 0.00406% tricksand..................... 0.00290% trickrain..................... 0.00232% tricksun...................... 0.00116% fear.......................... 0.00065% sandfear...................... 0.00015% Stalliness (mean: -0.325) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################## |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%