weatherless...................89.55189% balance.......................42.84526% offense.......................28.20825% semistall.....................12.10302% stall.........................10.13709% voltturn...................... 7.40579% hyperoffense.................. 6.70637% sun........................... 5.29616% sand.......................... 2.75819% rain.......................... 2.65062% monotype...................... 2.52785% batonpass..................... 2.11404% dragmag....................... 1.13994% monodragon.................... 0.76518% sunstall...................... 0.72865% monoflying.................... 0.58135% multiweather.................. 0.54275% sandstall..................... 0.53130% mononormal.................... 0.51142% monoghost..................... 0.46884% sunoffense.................... 0.45504% hail.......................... 0.43997% monobug....................... 0.34757% monopsychic................... 0.33336% rainoffense................... 0.22105% hailoffense................... 0.15056% monowater..................... 0.14517% choice........................ 0.12274% sandoffense................... 0.12270% monofire...................... 0.12180% monosteel..................... 0.08870% monoelectric.................. 0.08700% monofairy..................... 0.06279% monoice....................... 0.05433% allweather.................... 0.05052% monorock...................... 0.04474% trapper....................... 0.04456% rainstall..................... 0.04303% trickroom..................... 0.03059% monoground.................... 0.02785% monodark...................... 0.02454% monopoison.................... 0.02293% monograss..................... 0.01856% fear.......................... 0.01420% hailstall..................... 0.00198% sandfear...................... 0.00157% monofighting.................. 0.00151% tricksun...................... 0.00120% swagplay...................... 0.00077% trickhail..................... 0.00071% tailwind...................... 0.00004% tricksand..................... 0.00001% trickrain..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.353) -3.0| | -2.0|# |### -1.0|########## |#################### 0.0|############################# |############################## +1.0|#################### |############## +2.0|####### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.73%