weatherless...................69.46276% offense.......................59.85694% balance.......................30.10915% sun...........................15.08154% monotype......................13.86259% sand.......................... 8.79750% hyperoffense.................. 6.63167% trickroom..................... 4.72641% rain.......................... 4.50663% monofire...................... 3.45744% tailwind...................... 3.35585% semistall..................... 2.67776% hail.......................... 2.62601% sunoffense.................... 1.72954% monowater..................... 1.66318% monorock...................... 1.59186% monosteel..................... 0.99573% monopsychic................... 0.93466% mononormal.................... 0.77841% stall......................... 0.72447% monoelectric.................. 0.72401% trickhail..................... 0.72344% voltturn...................... 0.71370% monoflying.................... 0.68847% monograss..................... 0.58037% monoground.................... 0.54930% monoice....................... 0.47767% multiweather.................. 0.42918% trapper....................... 0.30759% monobug....................... 0.30053% monoghost..................... 0.29239% monopoison.................... 0.21209% monodark...................... 0.20822% monofighting.................. 0.20061% gravity....................... 0.18030% tricksand..................... 0.18008% dragmag....................... 0.17686% monodragon.................... 0.11677% monofairy..................... 0.09088% rainoffense................... 0.09004% tricksun...................... 0.08036% batonpass..................... 0.07756% swagplay...................... 0.02468% sunstall...................... 0.02097% hailstall..................... 0.01783% sandstall..................... 0.01547% sandoffense................... 0.01545% hailoffense................... 0.01375% Stalliness (mean: -0.182) -1.5|# |##### -1.0|######### |################# -0.5|############################## |########################## 0.0|########################### |#################### +0.5|######### |####### +1.0|### |# +1.5|## more negative = more offensive, more positive = more stall one # = 0.63%