weatherless...................69.92671% offense.......................62.83256% balance.......................31.08690% monotype......................25.08484% sun...........................14.38241% sand..........................11.34681% monofire...................... 6.35972% trickroom..................... 5.86132% tailwind...................... 5.34570% hyperoffense.................. 3.89629% monowater..................... 3.53903% monorock...................... 3.51878% hail.......................... 2.49729% monosteel..................... 2.29088% rain.......................... 2.04324% semistall..................... 1.63051% sunoffense.................... 1.59122% monopsychic................... 1.59026% mononormal.................... 1.58146% trickhail..................... 1.18444% monoground.................... 0.97458% monoice....................... 0.89374% monoelectric.................. 0.88562% monograss..................... 0.87727% monobug....................... 0.56296% stall......................... 0.55375% monoflying.................... 0.52891% voltturn...................... 0.48680% monofighting.................. 0.48168% monoghost..................... 0.36374% monodark...................... 0.33298% monopoison.................... 0.22039% multiweather.................. 0.19647% trapper....................... 0.10587% monofairy..................... 0.08282% gravity....................... 0.03221% rainoffense................... 0.01586% tricksand..................... 0.01017% batonpass..................... 0.00184% sandoffense................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.174) -1.5| |#### -1.0|#### |################# -0.5|############################## |###################### 0.0|############################# |###################### +0.5|##### |####### +1.0|# |# +1.5|## more negative = more offensive, more positive = more stall one # = 0.70%