weatherless...................65.35898% offense.......................62.85771% balance.......................34.93886% sun...........................16.69473% monotype......................15.58216% sand..........................13.27747% trickroom.....................10.33832% monofire...................... 6.86679% hail.......................... 3.23827% trickhail..................... 2.70195% tailwind...................... 1.97429% monorock...................... 1.96062% monowater..................... 1.60125% rain.......................... 1.47058% hyperoffense.................. 1.42752% mononormal.................... 0.98278% monoelectric.................. 0.87792% monopsychic................... 0.81055% monosteel..................... 0.71917% sunoffense.................... 0.68089% semistall..................... 0.58632% monoground.................... 0.52904% monograss..................... 0.25060% voltturn...................... 0.24644% monofighting.................. 0.22602% monoice....................... 0.19680% stall......................... 0.18959% monobug....................... 0.15921% monoflying.................... 0.14805% monodark...................... 0.10577% monoghost..................... 0.08310% trapper....................... 0.04250% monopoison.................... 0.04112% multiweather.................. 0.04003% monofairy..................... 0.02337% gravity....................... 0.01131% rainoffense................... 0.00149% tricksand..................... 0.00145% batonpass..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.188) -1.5| |# -1.0|# |################### -0.5|#################### |################ 0.0|############################## |############################ +0.5|## |### +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.83%