weatherless...................89.54050% offense.......................71.14024% balance.......................27.03821% sun........................... 3.80077% rain.......................... 3.51976% hail.......................... 1.97399% hyperoffense.................. 1.72775% sand.......................... 1.52443% multiweather.................. 0.35449% dragmag....................... 0.34093% tailwind...................... 0.13401% semistall..................... 0.09380% sunoffense.................... 0.05101% rainoffense................... 0.04097% gravity....................... 0.02858% voltturn...................... 0.02183% hailoffense................... 0.01514% trickroom..................... 0.01322% monotype...................... 0.01089% monowater..................... 0.00944% trapper....................... 0.00424% sandoffense................... 0.00378% batonpass..................... 0.00241% trickrain..................... 0.00187% monograss..................... 0.00078% mononormal.................... 0.00067% swagplay...................... 0.00004% sandstall..................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% Stalliness (mean: -0.224) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################ 0.0|######################## |#################### +0.2|############### |########## +0.4|####### |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%