weatherless...................89.31214% offense.......................71.13079% balance.......................27.06378% sun........................... 3.98995% rain.......................... 3.42730% hail.......................... 1.91226% hyperoffense.................. 1.70999% sand.......................... 1.70059% dragmag....................... 0.39436% multiweather.................. 0.34198% tailwind...................... 0.12191% semistall..................... 0.09543% sunoffense.................... 0.04784% voltturn...................... 0.04391% rainoffense................... 0.04270% gravity....................... 0.04253% hailoffense................... 0.01691% monotype...................... 0.00560% monowater..................... 0.00546% trickroom..................... 0.00479% trapper....................... 0.00376% sandoffense................... 0.00358% trickrain..................... 0.00083% mononormal.................... 0.00013% monograss..................... 0.00002% batonpass..................... 0.00000% swagplay...................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% stall......................... 0.00000% Stalliness (mean: -0.224) |# -1.2|# |# -1.0|### |##### -0.8|######### |############# -0.6|################## |###################### -0.4|########################## |############################## -0.2|############################# |############################ 0.0|######################## |##################### +0.2|############### |########### +0.4|####### |#### |## |# |# | more negative = more offensive, more positive = more stall one # = 0.36%