weatherless...................69.48334% offense.......................46.16468% balance.......................39.52538% sun...........................13.98510% rain.......................... 8.19217% sand.......................... 7.89757% hyperoffense.................. 6.63981% semistall..................... 5.87232% trickroom..................... 4.83201% monotype...................... 4.22418% hail.......................... 2.13644% tailwind...................... 1.95708% stall......................... 1.79781% multiweather.................. 1.44779% sunoffense.................... 0.94409% voltturn...................... 0.71578% monowater..................... 0.53435% monofire...................... 0.47767% monoelectric.................. 0.42269% choice........................ 0.42051% trickhail..................... 0.40331% tricksand..................... 0.37400% monoice....................... 0.36261% sandoffense................... 0.31732% dragmag....................... 0.31538% monofairy..................... 0.27359% monopoison.................... 0.24344% mononormal.................... 0.21521% monoghost..................... 0.21486% monograss..................... 0.20081% monoflying.................... 0.20056% batonpass..................... 0.19596% monopsychic................... 0.19378% monobug....................... 0.19184% rainoffense................... 0.16375% monosteel..................... 0.14752% sandstall..................... 0.14261% monodragon.................... 0.13444% monodark...................... 0.12983% tricksun...................... 0.12160% monorock...................... 0.11457% monofighting.................. 0.10004% rainstall..................... 0.09277% trickrain..................... 0.08938% monoground.................... 0.08648% sunstall...................... 0.07436% trapper....................... 0.07364% gravity....................... 0.06031% hailstall..................... 0.02132% allweather.................... 0.01768% hailoffense................... 0.01114% swagplay...................... 0.00799% Stalliness (mean: -0.012) |# -1.5|## |##### -1.0|########### |################## -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%