weatherless...................63.86660% offense.......................52.76363% balance.......................42.76138% sun...........................17.27312% rain..........................11.55873% tailwind...................... 9.90356% trickroom..................... 7.59604% sand.......................... 4.48097% hail.......................... 3.12722% hyperoffense.................. 2.25827% semistall..................... 2.03031% trickhail..................... 0.61680% dragmag....................... 0.53646% monotype...................... 0.49128% multiweather.................. 0.29726% tricksun...................... 0.27548% voltturn...................... 0.19704% stall......................... 0.18641% tricksand..................... 0.14512% choice........................ 0.11420% monofire...................... 0.10700% monoice....................... 0.09842% sunoffense.................... 0.09080% sandoffense................... 0.06502% monofairy..................... 0.05123% monowater..................... 0.04677% trapper....................... 0.03737% monopsychic................... 0.03218% monoflying.................... 0.02456% monoghost..................... 0.02339% monopoison.................... 0.02288% batonpass..................... 0.01799% rainoffense................... 0.01714% monoelectric.................. 0.01548% mononormal.................... 0.01487% trickrain..................... 0.01393% monodragon.................... 0.01318% rainstall..................... 0.01285% monorock...................... 0.01079% monosteel..................... 0.01015% sandstall..................... 0.00926% monobug....................... 0.00667% gravity....................... 0.00565% monodark...................... 0.00455% sunstall...................... 0.00382% monofighting.................. 0.00321% monograss..................... 0.00316% monoground.................... 0.00279% hailstall..................... 0.00141% hailoffense................... 0.00123% allweather.................... 0.00096% swagplay...................... 0.00001% Stalliness (mean: -0.077) |# -1.5| |## -1.0|###### |############# -0.5|######################### |############################## 0.0|####################### |############################ +0.5|############## |########## +1.0|## |## +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%