offense.......................60.82314% sun...........................60.01185% rain..........................55.55247% multiweather..................35.55669% balance.......................26.45227% weatherless...................18.95513% hyperoffense..................10.68329% trickroom..................... 6.96315% tricksun...................... 6.09693% trickrain..................... 5.42025% semistall..................... 1.84419% tailwind...................... 1.82955% rainoffense................... 1.62395% sunoffense.................... 1.37362% monotype...................... 1.17633% sand.......................... 1.02685% monowater..................... 0.40031% choice........................ 0.37771% sandoffense................... 0.33205% monodragon.................... 0.28997% hail.......................... 0.26489% dragmag....................... 0.20133% stall......................... 0.19711% monofairy..................... 0.14399% voltturn...................... 0.11638% gravity....................... 0.10699% monoflying.................... 0.10114% monobug....................... 0.06694% sunstall...................... 0.06485% batonpass..................... 0.05362% trickhail..................... 0.05030% monofire...................... 0.04849% monoice....................... 0.02757% trapper....................... 0.02664% tricksand..................... 0.02309% monosteel..................... 0.02185% hailoffense................... 0.02013% mononormal.................... 0.01733% monopoison.................... 0.01558% monoelectric.................. 0.01436% monorock...................... 0.01203% allweather.................... 0.01136% monopsychic................... 0.01118% rainstall..................... 0.00708% monodark...................... 0.00518% sandstall..................... 0.00227% monofighting.................. 0.00041% monoghost..................... 0.00001% monograss..................... 0.00001% swagplay...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.297) | -1.5|### |####### -1.0|############## |###################### -0.5|############################## |######################### 0.0|##################### |################ +0.5|######### |###### +1.0|### |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%