weatherless...................86.59738% balance.......................44.95332% offense.......................41.37672% trickroom..................... 7.82460% hyperoffense.................. 5.89866% semistall..................... 5.79561% hail.......................... 5.18359% monotype...................... 4.81131% rain.......................... 4.28896% sun........................... 2.14981% stall......................... 1.97569% sand.......................... 1.94371% trickhail..................... 1.38228% voltturn...................... 1.24725% tailwind...................... 1.17973% monorock...................... 0.71779% monoelectric.................. 0.68936% mononormal.................... 0.54012% monobug....................... 0.47971% monoice....................... 0.46194% batonpass..................... 0.42641% rainoffense................... 0.40154% monoghost..................... 0.38377% monowater..................... 0.34113% choice........................ 0.29138% trickrain..................... 0.26295% monopoison.................... 0.25940% monopsychic................... 0.19188% monograss..................... 0.18122% hailstall..................... 0.17412% monofighting.................. 0.15990% gravity....................... 0.13858% multiweather.................. 0.13858% sunoffense.................... 0.13148% monoflying.................... 0.11726% monoground.................... 0.11016% monodark...................... 0.10305% monofire...................... 0.07817% tricksand..................... 0.06751% hailoffense................... 0.04975% dragmag....................... 0.03909% rainstall..................... 0.02843% sunstall...................... 0.02487% swagplay...................... 0.02132% monosteel..................... 0.01777% tricksun...................... 0.01066% sandstall..................... 0.00711% monodragon.................... 0.00711% sandoffense................... 0.00355% monofairy..................... 0.00355% Stalliness (mean: 0.056) -1.5|#### |##### -1.0|######### |################## -0.5|######################## |############################# 0.0|############################## |######################### +0.5|############################# |#################### +1.0|########## |###### +1.5|### |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%