weatherless...................80.14234% balance.......................46.94522% offense.......................43.03666% trickroom.....................14.06493% hail.......................... 9.26182% hyperoffense.................. 5.97724% monotype...................... 5.17805% sand.......................... 3.93427% rain.......................... 3.67609% trickhail..................... 3.55123% semistall..................... 3.35482% tailwind...................... 3.06424% sun........................... 3.02670% monorock...................... 2.18514% rainoffense................... 1.18851% voltturn...................... 1.16808% monobug....................... 0.85449% stall......................... 0.68605% mononormal.................... 0.47623% monopsychic................... 0.46415% gravity....................... 0.33431% monowater..................... 0.32168% monoice....................... 0.23664% monodark...................... 0.14329% choice........................ 0.13563% monoghost..................... 0.13309% tricksand..................... 0.13234% monopoison.................... 0.11316% trickrain..................... 0.10320% monoelectric.................. 0.09699% hailstall..................... 0.09224% sunoffense.................... 0.08511% batonpass..................... 0.05106% multiweather.................. 0.04122% monosteel..................... 0.03886% monograss..................... 0.03657% monofighting.................. 0.03499% hailoffense................... 0.03308% dragmag....................... 0.02814% swagplay...................... 0.02753% rainstall..................... 0.02250% monoflying.................... 0.02011% monoground.................... 0.01530% monofire...................... 0.00735% sunstall...................... 0.00189% tricksun...................... 0.00053% monofairy..................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.008) -1.5|###### |### -1.0|######## |################ -0.5|############################ |############################ 0.0|############################# |#################### +0.5|############################## |########################### +1.0|###### |### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%