weatherless...................72.97298% balance.......................52.74895% offense.......................39.18253% trickroom.....................18.36011% hail..........................14.84071% tailwind...................... 8.34536% sand.......................... 7.42823% hyperoffense.................. 5.43549% rain.......................... 2.91288% trickhail..................... 2.70856% semistall..................... 2.41380% monotype...................... 1.96789% sun........................... 1.84825% rainoffense................... 1.45464% monopsychic................... 0.60114% monowater..................... 0.43775% voltturn...................... 0.37030% mononormal.................... 0.31636% gravity....................... 0.25013% stall......................... 0.21923% monodark...................... 0.17379% monopoison.................... 0.12030% monorock...................... 0.11812% monoice....................... 0.10137% hailoffense................... 0.07941% tricksand..................... 0.07825% swagplay...................... 0.06672% choice........................ 0.05085% dragmag....................... 0.04118% monoghost..................... 0.03760% sunoffense.................... 0.02272% monobug....................... 0.01949% monoelectric.................. 0.01818% hailstall..................... 0.01792% trickrain..................... 0.01683% batonpass..................... 0.01481% monofighting.................. 0.00983% monograss..................... 0.00918% multiweather.................. 0.00305% monofire...................... 0.00257% monoflying.................... 0.00185% monoground.................... 0.00030% rainstall..................... 0.00029% sunstall...................... 0.00024% monosteel..................... 0.00006% tricksun...................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.050) -1.5|#### |## -1.0|#### |########### -0.5|######################## |################# 0.0|##################### |############ +0.5|########################### |############################## +1.0|## |## +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%