weatherless...................95.07476% offense.......................52.46262% balance.......................25.97479% hyperoffense..................15.96306% semistall..................... 4.91058% sand.......................... 4.04573% monotype...................... 1.86162% rain.......................... 1.02609% stall......................... 0.68895% mononormal.................... 0.68895% multiweather.................. 0.52770% monofairy..................... 0.23454% sun........................... 0.21988% monodragon.................... 0.21988% monorock...................... 0.17590% monoflying.................... 0.17590% hail.......................... 0.16124% monosteel..................... 0.16124% monobug....................... 0.13193% monopsychic................... 0.13193% monoelectric.................. 0.13193% sandstall..................... 0.11727% monoground.................... 0.11727% monodark...................... 0.10261% sandoffense................... 0.07329% voltturn...................... 0.07329% monowater..................... 0.04398% rainoffense................... 0.04398% monopoison.................... 0.04398% dragmag....................... 0.04398% sunoffense.................... 0.04398% monoice....................... 0.04398% batonpass..................... 0.02932% monofighting.................. 0.02932% monoghost..................... 0.02932% monofire...................... 0.02932% hailoffense................... 0.01466% Stalliness (mean: -0.279) |##### -1.5|#### |########## -1.0|################# |##################### -0.5|############################## |#################### 0.0|###################### |############# +0.5|########## |########## +1.0|###### |### +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%