weatherless...................98.83877% balance.......................54.12014% semistall.....................20.08888% offense.......................17.28625% stall......................... 8.04899% batonpass..................... 3.64526% sun........................... 0.92149% hyperoffense.................. 0.45574% sand.......................... 0.21795% monotype...................... 0.09348% sandstall..................... 0.07146% voltturn...................... 0.04283% monograss..................... 0.03637% monofire...................... 0.03277% rain.......................... 0.02179% monoelectric.................. 0.01273% monopsychic................... 0.00786% monowater..................... 0.00375% dragmag....................... 0.00296% trapper....................... 0.00171% monopoison.................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.652) |### -0.5|# |################## 0.0|####################### |################### +0.5|#################### |########################## +1.0|############################## |############### +1.5|####### |##### +2.0|##### |#### more negative = more offensive, more positive = more stall one # = 0.56%