weatherless...................54.98438% offense.......................44.72835% sand..........................42.60016% hyperoffense..................27.61458% balance.......................14.15236% semistall..................... 9.38915% sandoffense................... 8.05015% voltturn...................... 5.23170% stall......................... 4.11556% sandstall..................... 2.62310% rain.......................... 1.45384% hail.......................... 1.07380% dragmag....................... 0.91554% choice........................ 0.73423% batonpass..................... 0.71293% rainoffense................... 0.38118% hailstall..................... 0.18377% multiweather.................. 0.13435% hailoffense................... 0.08208% trickroom..................... 0.03466% monotype...................... 0.02651% sun........................... 0.02216% monosteel..................... 0.01253% monopsychic................... 0.01124% monoground.................... 0.00825% sunoffense.................... 0.00706% monograss..................... 0.00547% sunstall...................... 0.00254% mononormal.................... 0.00026% monopoison.................... 0.00001% monowater..................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.350) -2.0|## |######## -1.5|################ |######################### -1.0|########################## |############################## -0.5|####################### |########################## 0.0|############## |########## +0.5|###### |###### +1.0|############ |######### +1.5|##### |## +2.0|### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%