weatherless...................49.66115% sand..........................48.17105% offense.......................38.93491% hyperoffense..................27.08406% balance.......................17.43608% semistall..................... 8.92189% sandoffense................... 8.66062% stall......................... 7.62306% sandstall..................... 4.70590% voltturn...................... 3.77612% rain.......................... 1.44121% dragmag....................... 1.22144% hail.......................... 0.88236% choice........................ 0.50178% batonpass..................... 0.43496% hailstall..................... 0.19423% multiweather.................. 0.16048% rainoffense................... 0.14223% monotype...................... 0.00996% trickroom..................... 0.00841% monosteel..................... 0.00668% monopsychic................... 0.00665% sun........................... 0.00471% monoground.................... 0.00286% sunoffense.................... 0.00243% hailoffense................... 0.00104% monograss..................... 0.00043% sunstall...................... 0.00012% mononormal.................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.210) -2.0|## |######### -1.5|############### |########################### -1.0|################## |############################## -0.5|################## |######################### 0.0|############# |############ +0.5|###### |###### +1.0|############### |######## +1.5|####### |#### +2.0|##### |##### +2.5|### more negative = more offensive, more positive = more stall one # = 0.44%