weatherless...................44.96403% offense.......................38.10843% balance.......................30.79997% sand..........................29.75607% rain..........................20.14480% hyperoffense..................18.18527% semistall..................... 7.82687% stall......................... 5.07946% sun........................... 3.67213% dragmag....................... 2.74586% voltturn...................... 2.61004% choice........................ 2.49377% hail.......................... 2.39670% sandoffense................... 2.12253% rainstall..................... 1.99686% monotype...................... 1.81407% rainoffense................... 1.32493% sandstall..................... 1.16673% multiweather.................. 0.88853% monopoison.................... 0.81162% sunoffense.................... 0.38402% trickroom..................... 0.27316% monowater..................... 0.26348% sunstall...................... 0.21447% tricksand..................... 0.17375% monodragon.................... 0.16100% monograss..................... 0.15291% monosteel..................... 0.09079% swagplay...................... 0.08727% hailstall..................... 0.07282% monorock...................... 0.06789% monofighting.................. 0.05823% monofire...................... 0.05694% tailwind...................... 0.04119% mononormal.................... 0.03644% trapper....................... 0.03346% monopsychic................... 0.03285% monoghost..................... 0.03002% monoflying.................... 0.02757% hailoffense................... 0.02718% monoelectric.................. 0.02512% monoground.................... 0.02358% tricksun...................... 0.02292% monobug....................... 0.01751% trickhail..................... 0.01436% allweather.................... 0.00798% Stalliness (mean: -0.099) -2.0|##### |###### -1.5|######### |##################### -1.0|################## |############################## -0.5|####################### |########################## 0.0|############################ |########################### +0.5|############## |################### +1.0|################## |######## +1.5|##### |### +2.0|### |### +2.5|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%