offense.......................56.20182% sun...........................42.66512% rain..........................42.43642% balance.......................19.45497% hyperoffense..................16.86776% sand..........................16.62495% multiweather.................. 9.47470% sunoffense.................... 8.86758% weatherless................... 6.38353% stall......................... 5.06775% rainoffense................... 4.54090% semistall..................... 2.40770% sandstall..................... 2.25542% hail.......................... 1.40048% sunstall...................... 0.78956% tailwind...................... 0.73477% rainstall..................... 0.63804% batonpass..................... 0.60769% voltturn...................... 0.27629% sandoffense................... 0.06581% monowater..................... 0.01028% monotype...................... 0.01028% choice........................ 0.01028% trickroom..................... 0.00375% trickrain..................... 0.00375% tricksun...................... 0.00344% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.282) | -2.0| | -1.5|### |################ -1.0|############################ |######################## -0.5|###################### |############################## 0.0|######### |############# +0.5|######### |### +1.0|# |## +1.5|# |# +2.0|# | +2.5| | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.59%