offense.......................65.27129% sun...........................47.68698% rain..........................35.18780% sand..........................18.48133% hyperoffense..................15.96791% balance.......................12.82726% multiweather.................. 8.38726% sunoffense.................... 7.07089% weatherless................... 6.54732% stall......................... 5.10707% rainoffense................... 4.50861% sandstall..................... 2.46464% batonpass..................... 1.84661% semistall..................... 0.82647% sunstall...................... 0.56939% hail.......................... 0.50271% rainstall..................... 0.40318% tailwind...................... 0.39197% voltturn...................... 0.04908% sandoffense................... 0.00714% monowater..................... 0.00199% monotype...................... 0.00199% choice........................ 0.00199% trickroom..................... 0.00017% trickrain..................... 0.00017% tricksun...................... 0.00016% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.357) | -2.0| | -1.5|## |######### -1.0|############################## |################# -0.5|########### |############################## 0.0|#### |###### +0.5|##### |# +1.0| |# +1.5| |# +2.0| | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.82%