weatherless...................94.74357% offense.......................40.71030% semistall.....................26.30446% balance.......................20.18765% hyperoffense..................12.57026% voltturn...................... 5.59876% sand.......................... 2.23189% sun........................... 1.49171% sunoffense.................... 1.07674% hail.......................... 0.99597% rain.......................... 0.53721% hailoffense................... 0.34167% stall......................... 0.22732% monotype...................... 0.13946% sandoffense................... 0.09677% monoice....................... 0.07828% hailstall..................... 0.05730% trickroom..................... 0.04819% mononormal.................... 0.03207% monodragon.................... 0.01765% monobug....................... 0.00704% monograss..................... 0.00442% sandstall..................... 0.00067% multiweather.................. 0.00036% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.018) | -2.0| | -1.5|######### |## -1.0|############################## |####### -0.5| |################# 0.0|## |############## +0.5|######### |## +1.0|# |################ +1.5|################## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.78%