weatherless...................94.08732% offense.......................60.60360% balance.......................21.28799% hyperoffense..................16.56353% voltturn......................14.57846% sun........................... 3.38551% sand.......................... 1.34160% semistall..................... 1.27696% hail.......................... 1.14113% sunoffense.................... 1.02358% trickroom..................... 0.80586% monotype...................... 0.34011% stall......................... 0.26793% hailoffense................... 0.19312% tailwind...................... 0.18291% monorock...................... 0.10922% rain.......................... 0.09874% choice........................ 0.09781% monograss..................... 0.06504% mononormal.................... 0.06352% multiweather.................. 0.05427% batonpass..................... 0.04866% sandstall..................... 0.04414% monopoison.................... 0.04234% monowater..................... 0.03768% sandoffense................... 0.03252% rainoffense................... 0.01511% dragmag....................... 0.01292% monoghost..................... 0.00721% gravity....................... 0.00531% monofire...................... 0.00478% monoelectric.................. 0.00393% trapper....................... 0.00385% monobug....................... 0.00289% monoflying.................... 0.00220% monofighting.................. 0.00094% monosteel..................... 0.00061% monodark...................... 0.00047% monopsychic................... 0.00020% monodragon.................... 0.00018% monofairy..................... 0.00006% allweather.................... 0.00001% monoground.................... 0.00001% monoice....................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.447) -2.0|# |## -1.5|### |############ -1.0|################## |############################## -0.5|################### |#################### 0.0|############################# |############ +0.5|### |#### +1.0|# | +1.5|## more negative = more offensive, more positive = more stall one # = 0.64%