weatherless...................86.18472% offense.......................41.30707% balance.......................31.17470% hyperoffense..................14.61537% sand..........................10.84922% stall......................... 9.54642% semistall..................... 3.35645% rain.......................... 2.42567% voltturn...................... 2.29487% choice........................ 2.02101% sandoffense................... 1.01966% sandstall..................... 0.70254% trickroom..................... 0.66383% hail.......................... 0.38296% trickhail..................... 0.21433% sun........................... 0.16448% rainoffense................... 0.10666% dragmag....................... 0.10601% monotype...................... 0.10415% monodark...................... 0.05702% monorock...................... 0.01452% sunoffense.................... 0.00994% monodragon.................... 0.00868% multiweather.................. 0.00705% monosteel..................... 0.00654% monoflying.................... 0.00587% monoghost..................... 0.00556% tricksand..................... 0.00389% monoelectric.................. 0.00342% monowater..................... 0.00145% mononormal.................... 0.00104% tailwind...................... 0.00067% hailoffense................... 0.00013% monofighting.................. 0.00013% monopsychic................... 0.00003% monobug....................... 0.00002% monofire...................... 0.00001% monoice....................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.002) -2.0| |## -1.5|###### |################ -1.0|##################### |########################### -0.5|############################## |##################### 0.0|############################## |######################### +0.5|############## |######### +1.0|###### |#### +1.5|### |## +2.0|#### | +2.5|#### |###### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.42%