weatherless...................74.66555% offense.......................54.34783% balance.......................37.95987% sun...........................14.96656% rain.......................... 7.60870% sand.......................... 7.10702% multiweather.................. 4.84950% hyperoffense.................. 4.09699% semistall..................... 2.75920% voltturn...................... 1.67224% monotype...................... 0.83612% stall......................... 0.83612% hail.......................... 0.75251% trickroom..................... 0.75251% tricksand..................... 0.41806% sandoffense................... 0.33445% sunoffense.................... 0.33445% monodark...................... 0.25084% mononormal.................... 0.25084% dragmag....................... 0.16722% monodragon.................... 0.16722% choice........................ 0.16722% sunstall...................... 0.08361% monosteel..................... 0.08361% monofighting.................. 0.08361% monoelectric.................. 0.08361% monofire...................... 0.08361% Stalliness (mean: -0.110) | -2.0| | -1.5|# |### -1.0|########### |################### -0.5|############################## |####################### 0.0|#################### |###################### +0.5|############## |############ +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.61%