weatherless...................78.77801% offense.......................47.21940% balance.......................43.94165% sun...........................16.18276% semistall..................... 4.92650% sand.......................... 4.30961% hyperoffense.................. 3.39928% voltturn...................... 2.43100% trickroom..................... 2.05977% tricksand..................... 2.03599% rain.......................... 0.85239% stall......................... 0.51317% sunstall...................... 0.51314% multiweather.................. 0.21063% sunoffense.................... 0.15288% hail.......................... 0.09296% monotype...................... 0.05631% monodragon.................... 0.05615% monosteel..................... 0.03915% monodark...................... 0.00015% sandoffense................... 0.00000% mononormal.................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.017) | -2.0| | -1.5| |#### -1.0|####### |############### -0.5|################## |############################## 0.0|################# |############################ +0.5|######### |########## +1.0|########## |##### +1.5|# more negative = more offensive, more positive = more stall one # = 0.65%