weatherless...................86.16206% offense.......................47.89620% balance.......................32.70144% hyperoffense..................13.80877% hail.......................... 8.32246% voltturn...................... 6.27471% semistall..................... 3.62229% rain.......................... 3.20706% stall......................... 1.97130% sun........................... 1.57840% rainoffense................... 1.25942% sand.......................... 0.85475% hailoffense................... 0.69950% sunoffense.................... 0.51277% choice........................ 0.41037% trickroom..................... 0.36853% monotype...................... 0.24658% multiweather.................. 0.10617% trickhail..................... 0.09419% monoice....................... 0.06762% mononormal.................... 0.04435% monobug....................... 0.03971% monofighting.................. 0.02553% monopoison.................... 0.02156% monopsychic................... 0.01993% monoflying.................... 0.01504% monodark...................... 0.01225% gravity....................... 0.00866% hailstall..................... 0.00851% monowater..................... 0.00626% monorock...................... 0.00543% sandoffense................... 0.00321% tailwind...................... 0.00317% allweather.................... 0.00216% rainstall..................... 0.00201% monoelectric.................. 0.00197% monograss..................... 0.00118% monofire...................... 0.00101% monodragon.................... 0.00076% monofairy..................... 0.00045% monoghost..................... 0.00033% monosteel..................... 0.00020% sandstall..................... 0.00018% trapper....................... 0.00003% monoground.................... 0.00001% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.186) | -2.0|# |### -1.5|###### |########### -1.0|################ |######################### -0.5|####################### |############################## 0.0|############################## |###################### +0.5|################## |########## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.48%