weatherless...................87.13104% offense.......................49.01036% balance.......................30.70940% hyperoffense..................14.83831% hail.......................... 6.46790% voltturn...................... 4.42131% rain.......................... 4.34981% semistall..................... 3.40785% stall......................... 2.03407% sun........................... 1.75018% rainoffense................... 1.49505% sunoffense.................... 0.64466% monotype...................... 0.60533% hailoffense................... 0.54082% trickroom..................... 0.51206% sand.......................... 0.42633% choice........................ 0.17857% mononormal.................... 0.14202% monoice....................... 0.13579% multiweather.................. 0.12454% monobug....................... 0.09258% trickhail..................... 0.04988% monorock...................... 0.04326% monowater..................... 0.04177% monopoison.................... 0.03554% hailstall..................... 0.03280% monograss..................... 0.03092% monopsychic................... 0.02176% monoflying.................... 0.02081% monoelectric.................. 0.01911% monofighting.................. 0.01289% tailwind...................... 0.01243% tricksun...................... 0.01059% monodark...................... 0.01049% monoground.................... 0.00901% sandstall..................... 0.00837% monoghost..................... 0.00775% monofire...................... 0.00601% monosteel..................... 0.00447% sandoffense................... 0.00434% gravity....................... 0.00421% monofairy..................... 0.00392% rainstall..................... 0.00363% monodragon.................... 0.00325% dragmag....................... 0.00273% tricksand..................... 0.00163% sunstall...................... 0.00072% trickrain..................... 0.00039% allweather.................... 0.00000% Stalliness (mean: -0.221) -2.0|## |## -1.5|####### |############ -1.0|################## |######################### -0.5|########################### |############################## 0.0|########################### |###################### +0.5|################# |########## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%