weatherless...................83.92947% offense.......................46.50680% balance.......................30.15346% hyperoffense..................15.89945% hail.......................... 8.03811% rain.......................... 6.67716% voltturn...................... 6.03110% semistall..................... 4.14635% stall......................... 3.29394% rainoffense................... 2.57416% sun........................... 1.03015% hailoffense................... 0.66881% trickroom..................... 0.56133% sunoffense.................... 0.53757% sand.......................... 0.40012% monotype...................... 0.34291% choice........................ 0.17407% monobug....................... 0.12215% mononormal.................... 0.09550% trickhail..................... 0.09427% multiweather.................. 0.07491% monoice....................... 0.04601% monowater..................... 0.02900% monopoison.................... 0.01858% monorock...................... 0.01103% hailstall..................... 0.00782% monoground.................... 0.00611% monopsychic................... 0.00610% sandstall..................... 0.00550% tricksun...................... 0.00463% tailwind...................... 0.00285% monoflying.................... 0.00249% monoelectric.................. 0.00209% monodark...................... 0.00203% sandoffense................... 0.00183% monograss..................... 0.00157% dragmag....................... 0.00098% monoghost..................... 0.00073% monosteel..................... 0.00056% monodragon.................... 0.00034% monofighting.................. 0.00024% monofire...................... 0.00022% gravity....................... 0.00017% monofairy..................... 0.00002% sunstall...................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.191) -2.0|### |## -1.5|######## |############### -1.0|################# |############################## -0.5|######################### |############################# 0.0|########################## |###################### +0.5|################## |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%