weatherless...................80.42331% offense.......................44.67912% balance.......................30.64596% hyperoffense..................15.18621% rain.......................... 9.95295% hail.......................... 8.73901% voltturn...................... 5.84853% stall......................... 5.29608% semistall..................... 4.19263% rainoffense................... 3.91581% sun........................... 0.72575% hailoffense................... 0.60257% trickroom..................... 0.51904% choice........................ 0.36747% sunoffense.................... 0.35121% sand.......................... 0.18304% trickhail..................... 0.17836% monotype...................... 0.16147% mononormal.................... 0.06326% monowater..................... 0.05150% multiweather.................. 0.02405% monoice....................... 0.02190% monobug....................... 0.01162% monopoison.................... 0.00494% monorock...................... 0.00393% monopsychic................... 0.00284% hailstall..................... 0.00201% tailwind...................... 0.00187% tricksun...................... 0.00171% monoflying.................... 0.00069% sandoffense................... 0.00059% monoground.................... 0.00033% monodark...................... 0.00026% monoelectric.................. 0.00023% dragmag....................... 0.00019% monosteel..................... 0.00015% monograss..................... 0.00012% sandstall..................... 0.00005% monoghost..................... 0.00003% gravity....................... 0.00003% monodragon.................... 0.00003% monofire...................... 0.00002% monofighting.................. 0.00002% monofairy..................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.121) -2.0|## |# -1.5|######### |############## -1.0|############ |############################## -0.5|####################### |########################## 0.0|##################### |################### +0.5|################### |############ +1.0|####### |### +1.5|# |# +2.0|# |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%