weatherless...................86.20944% balance.......................42.69912% offense.......................39.23304% hyperoffense.................. 9.51327% sand.......................... 8.18584% semistall..................... 5.08850% sun........................... 4.05605% stall......................... 3.46608% monotype...................... 2.43363% voltturn...................... 1.76991% rain.......................... 1.69617% choice........................ 0.73746% monopoison.................... 0.66372% sandoffense................... 0.58997% monowater..................... 0.36873% multiweather.................. 0.29499% monofairy..................... 0.29499% monoelectric.................. 0.29499% monodragon.................... 0.29499% rainoffense................... 0.22124% trickroom..................... 0.22124% dragmag....................... 0.22124% mononormal.................... 0.22124% sunoffense.................... 0.22124% monofire...................... 0.22124% hail.......................... 0.14749% tailwind...................... 0.14749% monoground.................... 0.14749% monodark...................... 0.07375% monograss..................... 0.07375% monosteel..................... 0.07375% monorock...................... 0.07375% monoflying.................... 0.07375% Stalliness (mean: 0.035) -1.5|## |####### -1.0|########## |################# -0.5|################# |################## 0.0|############### |################# +0.5|############################## |########## +1.0|###### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%