weatherless...................88.96394% balance.......................51.05627% offense.......................23.66485% stall.........................14.38598% semistall..................... 6.11135% sun........................... 5.53623% sand.......................... 4.99044% hyperoffense.................. 4.78155% voltturn...................... 2.07081% trickroom..................... 1.26946% rain.......................... 0.50938% monotype...................... 0.21398% monodragon.................... 0.19698% monopoison.................... 0.01700% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.532) -1.5|# |### -1.0|# |######## -0.5|###### |######### 0.0|## |######## +0.5|############################## |########### +1.0|##### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.00%