weatherless...................93.64218% stall.........................47.22560% balance.......................26.87762% offense.......................16.90568% hyperoffense.................. 4.50066% semistall..................... 4.49043% sand.......................... 3.84357% sun........................... 2.34412% voltturn...................... 2.25370% trickroom..................... 1.65419% rain.......................... 0.17012% monotype...................... 0.01329% monodragon.................... 0.01217% monopoison.................... 0.00111% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 1.248) -1.5|########### | -1.0| |######### -0.5|########## |####################### 0.0|## |####################### +0.5|############ |############################## +1.0|########## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.40%