weatherless...................78.04423% offense.......................56.21595% balance.......................34.22942% rain.......................... 9.03810% sun........................... 8.39183% hyperoffense.................. 6.76062% sand.......................... 3.41075% hail.......................... 2.71271% voltturn...................... 2.56771% semistall..................... 2.51748% multiweather.................. 1.56127% batonpass..................... 1.10117% dragmag....................... 0.46651% sunoffense.................... 0.46366% rainoffense................... 0.37208% stall......................... 0.27653% sandoffense................... 0.07629% tailwind...................... 0.06916% hailoffense................... 0.06342% choice........................ 0.04149% sandstall..................... 0.02164% rainstall..................... 0.01872% sunstall...................... 0.01179% hailstall..................... 0.00639% trapper....................... 0.00258% allweather.................... 0.00029% trickroom..................... 0.00014% tricksand..................... 0.00001% Stalliness (mean: -0.169) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%