weatherless...................78.05253% offense.......................56.24224% balance.......................34.19939% rain.......................... 9.03710% sun........................... 8.37642% hyperoffense.................. 6.76937% sand.......................... 3.41052% hail.......................... 2.71700% voltturn...................... 2.57413% semistall..................... 2.51220% multiweather.................. 1.55725% batonpass..................... 1.10130% dragmag....................... 0.46519% sunoffense.................... 0.46408% rainoffense................... 0.37346% stall......................... 0.27680% sandoffense................... 0.07692% tailwind...................... 0.06835% hailoffense................... 0.06350% choice........................ 0.04190% sandstall..................... 0.02176% rainstall..................... 0.01884% sunstall...................... 0.01195% hailstall..................... 0.00647% trapper....................... 0.00237% allweather.................... 0.00033% trickroom..................... 0.00011% tricksand..................... 0.00001% Stalliness (mean: -0.170) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%