weatherless...................78.05791% offense.......................56.27387% balance.......................34.09395% rain.......................... 9.06170% sun........................... 8.34256% hyperoffense.................. 6.83316% sand.......................... 3.42314% hail.......................... 2.70884% voltturn...................... 2.59292% semistall..................... 2.52508% multiweather.................. 1.55780% batonpass..................... 1.09482% dragmag....................... 0.46996% sunoffense.................... 0.46250% rainoffense................... 0.38171% stall......................... 0.27394% sandoffense................... 0.08105% tailwind...................... 0.06964% hailoffense................... 0.06168% choice........................ 0.03896% sandstall..................... 0.01940% rainstall..................... 0.01938% sunstall...................... 0.01199% hailstall..................... 0.00556% trapper....................... 0.00188% allweather.................... 0.00027% trickroom..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.171) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%