weatherless...................77.94179% offense.......................56.15611% balance.......................34.12310% rain.......................... 9.09979% sun........................... 8.28362% hyperoffense.................. 6.89513% sand.......................... 3.60379% hail.......................... 2.71279% semistall..................... 2.52874% voltturn...................... 2.43464% multiweather.................. 1.60494% batonpass..................... 1.05140% sunoffense.................... 0.45846% dragmag....................... 0.44481% rainoffense................... 0.38693% stall......................... 0.29692% hailoffense................... 0.07450% sandoffense................... 0.07001% tailwind...................... 0.05353% choice........................ 0.04501% sandstall..................... 0.02069% rainstall..................... 0.01572% sunstall...................... 0.01004% hailstall..................... 0.00600% allweather.................... 0.00089% trapper....................... 0.00069% trickroom..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.171) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%