weatherless...................96.09950% offense.......................47.70300% balance.......................37.33733% hyperoffense.................. 8.87708% semistall..................... 4.43308% voltturn...................... 2.20086% sun........................... 1.74579% trickroom..................... 1.69593% stall......................... 1.64950% monotype...................... 1.01331% hail.......................... 0.98065% rain.......................... 0.94410% choice........................ 0.62759% sunoffense.................... 0.46539% mononormal.................... 0.40063% sand.......................... 0.26779% dragmag....................... 0.22123% rainoffense................... 0.13354% monofighting.................. 0.09342% monorock...................... 0.08826% hailoffense................... 0.06992% monoghost..................... 0.06820% monobug....................... 0.05330% monopsychic................... 0.05216% monowater..................... 0.04356% monograss..................... 0.04356% monofire...................... 0.04356% monoground.................... 0.04127% trickhail..................... 0.03783% multiweather.................. 0.03725% monoelectric.................. 0.03725% monosteel..................... 0.02980% monoflying.................... 0.02980% monoice....................... 0.02350% tailwind...................... 0.02293% monopoison.................... 0.02063% sandoffense................... 0.01261% monodark...................... 0.01146% monodragon.................... 0.01089% tricksun...................... 0.01089% rainstall..................... 0.00974% tricksand..................... 0.00802% hailstall..................... 0.00630% sunstall...................... 0.00401% monofairy..................... 0.00401% gravity....................... 0.00344% sandstall..................... 0.00229% trapper....................... 0.00057% Stalliness (mean: -0.091) -2.0| |## -1.5|#### |####### -1.0|############# |################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############ +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.49%