weatherless...................97.68028% offense.......................37.55619% balance.......................36.29363% stall.........................12.37923% semistall..................... 7.19968% hyperoffense.................. 6.57127% voltturn...................... 2.01716% hail.......................... 1.59032% trickroom..................... 0.75709% rain.......................... 0.38783% sun........................... 0.31667% dragmag....................... 0.22044% rainoffense................... 0.21158% sunoffense.................... 0.16121% choice........................ 0.09130% monotype...................... 0.04788% sand.......................... 0.03299% monorock...................... 0.02521% tricksun...................... 0.00827% multiweather.................. 0.00808% monopoison.................... 0.00581% monoice....................... 0.00445% monosteel..................... 0.00433% monowater..................... 0.00416% hailoffense................... 0.00411% mononormal.................... 0.00227% trickrain..................... 0.00166% monoghost..................... 0.00127% monodark...................... 0.00063% monopsychic................... 0.00019% tailwind...................... 0.00014% gravity....................... 0.00013% monofighting.................. 0.00010% monoelectric.................. 0.00009% monobug....................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.242) |##### -1.5|## |##### -1.0|############## |############### -0.5|################# |########################## 0.0|############################## |############################# +0.5|############################ |########### +1.0|########## |##### +1.5|######## |################## +2.0|### |#### +2.5|## more negative = more offensive, more positive = more stall one # = 0.43%