weatherless...................69.92248% offense.......................51.04558% balance.......................42.09281% trickroom.....................19.94512% sand..........................15.24814% sun........................... 7.49466% rain.......................... 5.57798% semistall..................... 3.20370% tailwind...................... 2.96816% tricksand..................... 2.93349% hyperoffense.................. 2.63402% hail.......................... 2.24802% monotype...................... 1.55925% trickhail..................... 1.18711% stall......................... 1.02389% tricksun...................... 1.02001% sunoffense.................... 0.55476% monofire...................... 0.49628% monowater..................... 0.49359% multiweather.................. 0.49128% monoice....................... 0.19895% sandoffense................... 0.17313% monofairy..................... 0.16363% monoflying.................... 0.12424% choice........................ 0.10546% voltturn...................... 0.07074% monoelectric.................. 0.04861% trickrain..................... 0.04458% batonpass..................... 0.02703% gravity....................... 0.01786% monograss..................... 0.01537% dragmag....................... 0.01306% monodragon.................... 0.00789% monopsychic................... 0.00657% sandstall..................... 0.00389% mononormal.................... 0.00175% monoghost..................... 0.00094% monobug....................... 0.00080% rainstall..................... 0.00040% monopoison.................... 0.00036% monofighting.................. 0.00010% monorock...................... 0.00008% monodark...................... 0.00005% monoground.................... 0.00002% monosteel..................... 0.00001% rainoffense................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.092) -1.5|# |# -1.0|############## |##### -0.5|############################## |############## 0.0|############################# |########################### +0.5|########### |###### +1.0|## |# +1.5|### |# +2.0| more negative = more offensive, more positive = more stall one # = 0.69%