weatherless...................77.56465% offense.......................43.36922% balance.......................38.95628% voltturn......................20.99927% sand..........................14.92093% hyperoffense.................. 9.67594% sun........................... 6.76689% semistall..................... 6.29937% monotype...................... 3.18075% mononormal.................... 2.99729% rain.......................... 1.79063% stall......................... 1.69920% multiweather.................. 1.06418% sandoffense................... 0.89168% dragmag....................... 0.45060% sunoffense.................... 0.42188% choice........................ 0.27333% sandstall..................... 0.20316% rainoffense................... 0.13926% monodragon.................... 0.13854% hail.......................... 0.02107% monoice....................... 0.02106% monoflying.................... 0.01082% monorock...................... 0.00683% monosteel..................... 0.00548% monograss..................... 0.00214% monopsychic................... 0.00057% monopoison.................... 0.00007% monoground.................... 0.00004% monoghost..................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% trickroom..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.115) -2.0| |# -1.5|##### |### -1.0|############################## |######## -0.5|##### |###### 0.0|############### |#### +0.5|############## |##################### +1.0|##### |### +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.82%