offense.......................52.84566% weatherless...................44.90927% sun...........................41.89692% rain..........................23.92435% balance.......................22.12582% hyperoffense..................20.50732% multiweather..................14.47055% sunoffense.................... 6.83510% sand.......................... 3.51414% semistall..................... 2.88254% monotype...................... 2.80966% rainoffense................... 1.94970% stall......................... 1.63865% batonpass..................... 1.25958% dragmag....................... 1.13590% sunstall...................... 0.57800% voltturn...................... 0.49184% hail.......................... 0.42245% sandoffense................... 0.33288% choice........................ 0.30152% mononormal.................... 0.27494% monopsychic................... 0.25930% monodragon.................... 0.25531% monowater..................... 0.24252% monosteel..................... 0.22907% monoflying.................... 0.22321% monodark...................... 0.21043% monobug....................... 0.20297% monoghost..................... 0.20060% trickroom..................... 0.19424% monorock...................... 0.19351% monofire...................... 0.18619% monofighting.................. 0.17274% monofairy..................... 0.16248% sandstall..................... 0.14903% monoelectric.................. 0.08271% trickrain..................... 0.08004% monopoison.................... 0.07871% tricksun...................... 0.07312% rainstall..................... 0.07298% monograss..................... 0.06632% trapper....................... 0.04661% monoice....................... 0.04355% monoground.................... 0.04062% tailwind...................... 0.03436% hailoffense................... 0.01372% hailstall..................... 0.00400% tricksand..................... 0.00333% gravity....................... 0.00253% allweather.................... 0.00186% fear.......................... 0.00146% trickfear..................... 0.00093% trickhail..................... 0.00027% Stalliness (mean: -0.387) |# -2.0|# |#### -1.5|########## |################ -1.0|###################### |############################ -0.5|############################## |########################### 0.0|###################### |############### +0.5|########## |####### +1.0|#### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%