sun...........................70.91266% offense.......................44.00247% rain..........................26.63688% balance.......................24.52661% hyperoffense..................23.88167% weatherless...................18.87476% multiweather..................18.26749% sunoffense....................14.84440% semistall..................... 4.18779% stall......................... 3.40146% sand.......................... 1.93628% rainoffense................... 1.91909% sunstall...................... 1.58989% dragmag....................... 1.47688% batonpass..................... 0.53902% trickroom..................... 0.42628% monotype...................... 0.42623% sandstall..................... 0.42434% trickrain..................... 0.32413% tricksun...................... 0.27444% voltturn...................... 0.23217% rainstall..................... 0.11514% choice........................ 0.10502% sandoffense................... 0.10117% monodragon.................... 0.05438% monosteel..................... 0.04933% hail.......................... 0.04788% monowater..................... 0.04401% monoflying.................... 0.03814% mononormal.................... 0.03592% monodark...................... 0.03541% tailwind...................... 0.02648% monobug....................... 0.02544% monofairy..................... 0.02510% monoghost..................... 0.02315% monorock...................... 0.01907% monofire...................... 0.01859% monofighting.................. 0.01837% monopsychic................... 0.01653% monoice....................... 0.01461% trapper....................... 0.01311% monoground.................... 0.01110% monopoison.................... 0.00794% monograss..................... 0.00450% monoelectric.................. 0.00348% tricksand..................... 0.00133% gravity....................... 0.00117% hailstall..................... 0.00051% allweather.................... 0.00028% fear.......................... 0.00024% trickfear..................... 0.00022% hailoffense................... 0.00015% trickhail..................... 0.00000% Stalliness (mean: -0.328) | -2.0|## |####### -1.5|################ |###################### -1.0|############################ |############################# -0.5|############################## |########################## 0.0|######################## |################### +0.5|############### |########## +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%