weatherless...................95.63595% offense.......................42.24410% balance.......................37.25559% hyperoffense..................12.73944% voltturn...................... 5.95627% semistall..................... 5.28644% stall......................... 2.47444% hail.......................... 1.80531% rain.......................... 1.79028% trickroom..................... 0.97865% monotype...................... 0.69570% sun........................... 0.69237% choice........................ 0.38315% rainoffense................... 0.33023% trickhail..................... 0.21538% sunoffense.................... 0.17560% hailoffense................... 0.15141% monowater..................... 0.12750% monopoison.................... 0.11397% sand.......................... 0.08932% monobug....................... 0.08285% monodark...................... 0.07545% dragmag....................... 0.05259% tailwind...................... 0.04856% mononormal.................... 0.04119% monorock...................... 0.03905% monoice....................... 0.03542% monofighting.................. 0.03494% monoground.................... 0.02376% monosteel..................... 0.02028% monoflying.................... 0.02014% monofire...................... 0.01993% monoghost..................... 0.01971% monodragon.................... 0.01884% monoelectric.................. 0.01809% monopsychic................... 0.01724% hailstall..................... 0.01546% monograss..................... 0.01472% multiweather.................. 0.01174% rainstall..................... 0.00890% monofairy..................... 0.00471% sandstall..................... 0.00442% gravity....................... 0.00427% sandoffense................... 0.00193% trapper....................... 0.00135% tricksun...................... 0.00071% tricksand..................... 0.00061% fear.......................... 0.00061% sunstall...................... 0.00058% trickrain..................... 0.00020% Stalliness (mean: -0.092) -2.0|### |### -1.5|###### |######### -1.0|############## |################## -0.5|####################### |############################ 0.0|############################## |########################## +0.5|##################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%