weatherless...................94.63164% offense.......................40.04532% balance.......................31.55472% hyperoffense..................17.38554% voltturn...................... 6.68414% semistall..................... 5.51796% stall......................... 5.49646% hail.......................... 4.02392% hailoffense................... 1.25846% rain.......................... 0.77461% trickroom..................... 0.47701% choice........................ 0.38193% sun........................... 0.37180% monotype...................... 0.21996% rainoffense................... 0.20426% sand.......................... 0.19847% trickhail..................... 0.13970% monowater..................... 0.11516% tailwind...................... 0.07756% dragmag....................... 0.06440% sunoffense.................... 0.01994% monofighting.................. 0.01984% monopoison.................... 0.01405% monofire...................... 0.01359% monobug....................... 0.01082% monoground.................... 0.00734% monoice....................... 0.00699% monodark...................... 0.00607% gravity....................... 0.00606% sandstall..................... 0.00572% monograss..................... 0.00488% monoflying.................... 0.00418% monosteel..................... 0.00356% monodragon.................... 0.00308% hailstall..................... 0.00301% monoelectric.................. 0.00276% monoghost..................... 0.00269% monorock...................... 0.00224% mononormal.................... 0.00213% rainstall..................... 0.00097% monopsychic................... 0.00086% multiweather.................. 0.00035% sunstall...................... 0.00028% tricksand..................... 0.00021% monofairy..................... 0.00009% tricksun...................... 0.00007% trapper....................... 0.00005% sandoffense................... 0.00003% fear.......................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: -0.115) -2.0|########## |#### -1.5|###### |########### -1.0|############ |################# -0.5|################ |############################## 0.0|###################### |################# +0.5|################### |############ +1.0|########## |##### +1.5|### |### +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.49%