weatherless...................86.00000% balance.......................37.00000% offense.......................36.00000% semistall.....................14.00000% choice........................14.00000% hyperoffense.................. 8.00000% sand.......................... 8.00000% stall......................... 5.00000% monotype...................... 5.00000% sun........................... 4.00000% mononormal.................... 3.00000% rain.......................... 2.00000% monofighting.................. 2.00000% sunstall...................... 1.00000% voltturn...................... 1.00000% monoflying.................... 1.00000% Stalliness (mean: 0.152) |############ -1.0|################## |######### -0.5|############## |##################### 0.0|########### |########### +0.5|############################## |################## +1.0|################## |## +1.5|##### |####### +2.0| more negative = more offensive, more positive = more stall one # = 0.57%