weatherless...................64.31703% offense.......................45.66613% balance.......................27.19689% sun...........................21.10240% hyperoffense..................18.16183% rain..........................17.93104% multiweather.................. 7.14836% semistall..................... 5.64340% voltturn...................... 5.48178% monotype...................... 4.62307% rainoffense................... 3.74551% sand.......................... 3.40157% stall......................... 3.33174% sunoffense.................... 1.85965% monodark...................... 1.15246% choice........................ 0.89419% monosteel..................... 0.63057% monoflying.................... 0.53606% monopoison.................... 0.49364% dragmag....................... 0.42158% hail.......................... 0.41079% monofire...................... 0.32270% monodragon.................... 0.30624% monoghost..................... 0.20370% monowater..................... 0.19724% tailwind...................... 0.17123% monoice....................... 0.15909% monograss..................... 0.15637% trickroom..................... 0.15551% rainstall..................... 0.15501% monofighting.................. 0.12790% mononormal.................... 0.11136% monobug....................... 0.09554% monopsychic................... 0.08871% monoelectric.................. 0.07440% sandoffense................... 0.06690% monorock...................... 0.06077% monoground.................... 0.05445% sunstall...................... 0.05384% hailoffense................... 0.04958% sandstall..................... 0.03191% monofairy..................... 0.02777% tricksun...................... 0.02302% Stalliness (mean: -0.223) |# -2.0|## |####### -1.5|######### |############ -1.0|######################## |######################## -0.5|############################## |############################ 0.0|########################### |####################### +0.5|################# |######### +1.0|######### |###### +1.5|## |## +2.0|## |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%